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Make sure:
- Pixel Aspect Ratio is set to 1.000
- IBL has "primary visibility" turned off
- Final Gather is turned off for the Depth render layer (create override)
- When creating the depth layer, the masterLayer has a tendency to turn itself off, make sure to turn it back on
- Double-click and check to see that the "diffuse without shadows", "AO", and "beauty" passes have 4 channels, and "use transparency" is checked (can be used for the others if you want, I think)
- For Render Settings, "enable default light" is off, and Ambient Occlusion is checked (under features)
- Delete extra render layers / materials / extraneous stuff that comes with importing files
- Last, but not least.... SAVE OFTEN! ;)
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Mellissa, we are going to include the leaves in the AO pass
ReplyDeleteThe leaves have been changed to not have the alpha channel anymore, since we couldn't get them to work.
ReplyDeleteI'll be updating this as I go. If you find something that needs to be double checked on, please add to this list. :)