I think the specular map is pretty much done, and upon doing a couple of renders in Maya, I think I may have come across a fairly simple and effective way of getting that semi-toon shaded aesthetic. In painting the specular map I made the parts that stick out brighter, and painted the receding areas darker.
(Spec map is a .png, so there's plenty of transparency to it. Tweaked in Photoshop.)
What do you think?
I have to do the color map, and then the color map(s) for the leaflet set, and then make the arrangements for the dying tree, and the healthy tree. Hopefully I can be done before tomorrow.
