Showing posts with label detail. Show all posts
Showing posts with label detail. Show all posts

Monday, January 17, 2011

Hero Tree sculpting

Yes, I've been posting rather profusely, but that's a good thing, right? ;)






Lvl 4








Lvl 5







Which do you like better?  This is a lot of detail, but I can try to cut it back a bit if need be.
Don't mind the grays and whites, that's just a preliminary (WIP) spec map I'm painting onto the tree.  If this is going to be a normal map there needs to be some additional control on how the light hits it.