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Make sure:
- Pixel Aspect Ratio is set to 1.000
- IBL has "primary visibility" turned off
- Final Gather is turned off for the Depth render layer (create override)
- When creating the depth layer, the masterLayer has a tendency to turn itself off, make sure to turn it back on
- Double-click and check to see that the "diffuse without shadows", "AO", and "beauty" passes have 4 channels, and "use transparency" is checked (can be used for the others if you want, I think)
- For Render Settings, "enable default light" is off, and Ambient Occlusion is checked (under features)
- Delete extra render layers / materials / extraneous stuff that comes with importing files
- Last, but not least.... SAVE OFTEN! ;)
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