Ok, I gave them some depth of field, but I didn't do much with the color. I should've uploaded these yesterday... ^^;
(Left) I tweaked it some, from what I had at the end of class.
(Right) Further refined today (3/2/10)
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I'm tweaking scene 2 (below), but I need more renders from Daniel. I emailed him last night and am waiting on a reply.
Ok, the first scene's sky is closer to a gradient, and I painted out the artifacts from the blur. It isn't quite a gradient, but I like the traces of detail left in it; shouldn't be too hard to animate or anything. But we can go to a strict gradient if you'd rather.
The second scene of the robot being nudged by the gardener just before leaving the shed needs a bit more work, but I'll still post what I got in class yesterday. I'll add a tweaked version when I get one that's a bit more satisfactory.
(EDIT) Of course, I don't know that they need to leave the shed when it's getting much lighter out, maybe the sunrise isn't all that swift? Might simplify the sky animation, too.
I need to make them pop more...
(Another Edit) I made the highlights on the robot more gradual again, because the smaller highlights indicated either too polished or a rougher surface than what the robot has, which is more of a matte and fairly refined surface.
I think the gardener looks better, too. It's just guess work on the exact forms and shading though.
I'm trying to anticipate a little light from those small mounted shed lights, which is, of course, small in comparison to the natural light, even if it isn't full morning yet.
Please tell me what you think. :)